엔비디아가 AMD 의 never settle driver ( http://blog.naver.com/jjy0501/100170013521 참조) 를 견제할 만한 새 정식 드라이버인 310.70 WHQL 을 내놓았습니다. 이 드라이버를 통해 엔비디아는 파 크라이 3 에서 세팅에 따라 최대 37 % 의 성능 향상을 주장했으며 콜오브 듀티 : 블랙 옵스 2 에서 26%, The Chronicles of Riddick: Assault on Dark Athena 에서 18%, 어쌔신 크리드 3 에서 17%, 배틀필드 3 에서 12% 의 성능 향상이 있다고 주장했습니다. (물론 세팅에 따라 최대 폭을 이야기) 또 블랙 옵스 2 및 어쌔신 크리드 3 에서 TXAA 지원이 추가되었습니다.
(파크라이 3 에서 드라이버 별 성능 차이 Credit : Nvidia )
이외에도 다양한 게임에서 성능향상을 이뤘다고 엔비디아는 설명했습니다.
(GTX 660 의 게임별 드라이버 차이에 의한 성능 향상
- Assassin’s Creed III (Pre-Release Build): Performance increased by 5% at 1920x1080 when using max settings and Normal Anti-Aliasing.
- Batman: Arkham City: Performance increased by 3.9% at 1920x1080 when using Very High detail settings, Tessellation High, and 4xMSAA.
- Battlefield 3: Performance increased by 9.8% at 1920x1080 when using High settings in a single-player Paris benchmark; at 1680x1050 an improvement of 10.3% was recorded. Using Ultra settings, improvements of 8.1% and 7.7% were recorded at 1680x1050 and 1920x1080, respectively.
- Call of Duty: Black Ops II: Performance increased by 23.8% at 1920x1080 when using max settings and 8xMSAA. At 2560x1600 performance increased by 23.3%.
- DiRT 3: Performance increased by 3% at 1920x1080 when using Ultra DirectX 11 settings.
- Dragon Age 2: Performance increased by 4.7% at 1920x1080 when using max settings and 8xMSAA.
- Hard Reset: Performance increased by 4.5% at 1920x1080 when using Ultra settings.
- Medal of Honor: Warfighter: Performance increased by 4.3% at 1920x1080 when using High settings.
- The Chronicles of Riddick: Assault on Dark Athena: Performance increased by 8.7% at 2560x1600 when using max settings.
- The Elder Scrolls V: Skyrim: Performance increased by 7.4% at 1920x1080 when using High settings in an outdoor scenario; at 2560x1600 an improvement of 7.3% was recorded. Using Ultra settings, improvements of 4.8% and 4.5% were recorded at 1920x1080 and 2560x1600, respectively.
Source : Nvidia)
(GTX 680 의 게임별 드라이버 차이에 의한 성능 향상
- Aliens vs. Predator: Performance increased by 3.4% at 1920x1080 when using max settings, tessellation, and Advanced Shadows.
- Assassin’s Creed III (Pre-Release Build): Performance increased by 17.8% at 1920x1080 when using max settings and Normal Anti-Aliasing, by 7.1% at 2560x1600 using the same settings, and by 9.8% at 1920x1080 when using max settings and Very High Anti-Aliasing.
- Batman: Arkham City: Performance increased by 7.6% at 1920x1080 when using Very High detail settings, Tessellation High, PhysX High and FXAA High. At 2560x1600, using 4xMSAA, performance increased by 5.2%.
- Battlefield 3: Performance increased by 13% at 1920x1080 when using Ultra settings in a single-player Paris benchmark; at 2560x1600 an improvement of 7.9% was recorded. Using High settings, an improvement of 15.3% was registered at 1920x1080.
- Borderlands 2: Performance increased by 5.3% at 2560x1600 when using max settings and PhysX High. At 1920x1080 performance increased by 3.3%.
- Call of Duty: Black Ops II: Performance increased by 26% at 1920x1080 when using max settings and 8xMSAA. At 2560x1600 performance increased by 24.1%.
- Civilization V: Performance increased by 23.7% at 2560x1600 in a late-game benchmark using max DirectX 11 settings.
- DiRT 3: Performance increased by 4.3% at 1920x1080 when using Ultra DirectX 11 settings and 8xMSAA.
- Dragon Age 2: Performance increased by 8.5% at 2560x1600 when using max settings.
- Hard Reset: Performance increased by 3.6% at 1920x1080 when using Ultra settings and FXAA.
- Just Cause 2: Performance increased by 3.2% at 1920x1080 when using max DirectX 10 settings and 8xMSAA.
- Medal of Honor: Warfighter: Performance increased by 5.7% at 1920x1080 when using High settings.
- Metro 2033: Performance increased by 4.6% at 1680x1050 when using max DirectX 11 settings, Depth of Field, and Advanced PhysX.
- S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 4.7% at 2560x1600 when using Extreme settings. At 1920x1080 performance increased by 4.2%.
- Shogun 2: Total War: Performance increased by 3.5% at 2560x1600 when using max DirectX 11 settings, and by 3.3% at 1920x1080.
- Sniper Elite V2: Performance increased by 3.5% at 2560x1600 when using max settings, AA High, and 2.5x Supersampling. Without Supersampling, performance increased by 3.8%.
- StarCraft II: Performance increased by 6.2% at 1920x1080 when using Ultra settings.
- The Chronicles of Riddick: Assault on Dark Athena: Performance increased by 18% at 2560x1600 when using max settings.
- The Elder Scrolls V: Skyrim: Performance increased by 5% at 2560x1600 when using Ultra settings in an indoor scenario, and by 4.7% at 1920x1080.
- The Witcher 2: Assassins of Kings: Performance increased by 3% at 1680x1050 when using max settings and anti-aliasing. At 1920x1080 performance increased by 2.8%.
- Unigine Heaven 3.0: Performance increased by 3% at 1920x1080 when using max DirectX 11 settings and Extreme Tessellation. At lower settings and resolutions performance increased by up to 4%.
Source : Nvidia )
310.70 WHQL 드라이버는 아래에서 다운 받을 수 있습니다.
현재 GTX 680 사용자로써 바람직한 드라이버로 생각되서 바로 깔아봤습니다. 바로 체감되지는 않지만 아무튼 사후 드라이버 지원은 중요하죠. VGA 역시 최적화 과정을 거쳐야 최상의 성능을 발휘할 수 있습니다. 하드웨어 스펙 못지 않게 드라이버 지원도 중요한 이유입니다. 새로 나온 드라이버를 적용했을 때 GTX 600 대와 HD 7000 대의 성능 비교도 궁금한 부분이네요.
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